Removed damage reduction buffs when attacking 2 or more in PvPĭamage -10% per each attacks 2 or more in PvP,Īnd only damage of 70% when attacking 8 or moreĪttack 2 damage 869/1014/1052/1168% x 1, max 14 hitsĪttack 2 damage 956/1115/1157/1285% x 1, max 14 hitsĬhange the attack area to be centered on the characterĬhange the attack area to be centered on the character. Last attack damage 857/1025/1193/1361% x 6Īttack damage 750/958/1080% x 6, max 2 hitsĪttack damage 900/1150/1296% x 6, max 2 hitsĬritical Hit Rate +50% (Not applied during cooldown)Ĭritical Hit Rate +100% (Not applied during cooldown)Īccuracy +9% for 5 sec (Nullified on cooldown)ĭamage -10% per each attacks 2 or more in PvP, and at least 50% damage This change has improved gameplay, making it easier to utilize the buff and debuff effects more smoothly during skill combos. However, Core: Murderous Intent gave Super Armor and Stiffness every 3 sec, which was overly powerful, so we've increased the cooldown but enhanced the Skill Add-on and DP Reduction effect.Īdditionally, we've relocated the buff/debuff effects from Flashing Light, which had difficulty utilizing the All Evasion Rate reduction, and Serpent Ascension, which already had a 100% Critical Hit Rate applied to the skill itself. Now, we've changed it so that the Murderous Intent can also be triggered with your main weapon if Ankle Cutter is locked, allowing for continued combos via command key. The Awakening Ninja had to utilize a lot of main weapon skills, which meant that in order to switch to the Sura Katana, the awakening skills had to be placed and used in the Quick Slots. The Awakening Ninja is being revised with the newly changed Sura ChaoSpree, making it easier to utilize buff/debuff effects in a combo sequence. ※ ※ For more information on Mythical Horse Awakening, please refer to the Adventurer’s Guide - Mythical Horses section.
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